Bionic Commando swings it’s way into obscurity

Grin’s first global release isn’t doing so hot. The Swedish game developers reloading of the popular old school game Bionic Commando has sold only 27,000 copies for all of May in the U.S. That’s with Xbox 360 and Playstation 3 sales combined. Ouch.

This has put a damper on Capcom’s hopes of expanding their reach out of Japan and getting a firm grasp on the elusive North American market.

“One of the key words we had to focus on was ‘globalisation’ and being able to sell our games on a global scale – not just Japan – was going to be one of the things to help us out of this pit,” said producer Ben Judd during an April press event.

Sales in the U.S. as a whole weren’t spectacular last month. The industry saw a 23% drop in sales revenue.

While the game was entertaining at times, it did receive some lackluster reviews. And complaints on a less than ideal swing mechanic, the frustrating invisible radiation zones and a pretty unspectacular multiplayer mode couldn’t have helped sales much either. Maybe next time.

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