THQ to fix frustrating UFC 2009 Undisputed online play
With complaints mounting about the online play of THQ’s recent smash hit UFC 2009 Undisputed something had to be done. And well it is according to UFC 2009 Undisputed producer Neven Dravinski. On a post to the game’s website the acknowledged that their were a few problems that needed fixing to make the online play less frustrating for it’s player.

On the post he went over the nine big fixes that he and his team will be implementing. The patches should fix or some of the major lag issues and also deals with players who are quitting matches early. Finally!
Clik the jump to see the full list of solutions they have come up with.
Here’s the list of fixes:
- We recognize premature match quitting as the biggest online issue and have taken steps to fix it. The Patch will have integrated code that detects who pulls the cable and will assign a Loss as well as a Did Not Finish to that player. The DNF is only counted for the player who executes the disconnection. The DNF rate will be displayed on the fighter selection screen of the Online Ranked Match. When disconnected the Winning Streak is also reset to 0.
- We’ve adjusted Ranked Matches to match up players with better connections, which will improve lag issues we’ve seen to date.
- We’ve adjusted the difficulty of performing submissions against AI opponents to improve the balance of subs vs. striking when playing against the AI.
- We’ve adjusted the Flash KO rate so that they are less frequent.
- We’ve increased maximum number of points awarded in online play from 99,999 to 999,999 and we’ve increased the Max Level from 100 to 200.
- We’ve lowered the Winning Streak Bonus Max from 5 to 3.
- We’ve removed the decimal places on the Leaderboard Winning Percentage so we only show whole percentages.
- We’ve addressed the CAF cheat so the skill levels in CAF cannot be cheated and increased. Also any CAF with unfair point values will no longer be able to be used Online.
- For PS3 users we’ve also fixed a bug that causes a freeze during auto-save; whichever controller was used to Press Start on the Title Screen will be identified as the main controller.
It’s nice to see a development team listening to it’s community. Apparently they found most of these complaints piling up on the site’s forums. After some research and troubleshooting it looks like they have some pretty solid solutions in place.
Especially when it came to people leaving matches early. What a pain in the ass!
Tags: THQ, UFC 2009 Undisputed











Whatever they implemented did next to nothing. Online lag makes the game barely playable. Reversals are incredibly hard to work. heck, almost everything ground related is based on a coin toss it feels like!
What is the deal with the game working so poorly online with the ps3. What does thq plan on doing about it? I’ve seen the xbox counter part and I feel like I”m missing a quarter of the game. I’ve tried three different discs and erased my saved data and redownloaded the patch a few times. Starting to get pissed.
They need to release some fxed for ufc undisputed 2010 too.