The PSP Go almost had two analog sticks

For fans or previous PSP’s we were all hoping the PSP Go would feature something it’s predecessors didn’t, a second analog stick. But alas it wasn’t in the cards. We all had to make do with one again and a ridiculously high price tag (am i right UK?!).
But in the new issue of Game Informer Sony Worldwide Studios President Shuhei Yoshida explains their rationale for not adding said stick:
“We also felt — like many users — that we wish we had a second analog on the PSP. But we are talking about the mid-life cycle of this platform, and the PSP Go is designed to be perfectly compatible with the PSP-3000 and all the games that released before that. So we had a very serious discussion about this particular subject, but we decided not to add a second analog, and some of the developers are doing quite a nice job translating the second analog functionality to different buttons. We didn’t want to divert their efforts either.”
Although the reasoning behind the decision is sound, that still doesn’t mean it doesn’t suck. I wonder why they consider the PSP to be in mid-cycle? The new cycle could have easily been started with the PSP go.
Oh well. Here’s hoping that whenever this cycle ends, they start the next cycle acknowledging that we have two thumbs.
Tags: PSP, PSP Go, Sony










