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The PSP Go almost had two analog sticks

For fans or previous ’s we were all hoping the Go would feature something it’s predecessors didn’t, a second analog stick. But alas it wasn’t in the cards. We all had to make do with one again and a ridiculously high price tag (am i right UK?!).

But in the new issue of Game Informer Worldwide Studios President Shuhei Yoshida explains their rationale for not adding said stick:

“We also felt — like many users — that we wish we had a second analog on the . But we are talking about the mid-life cycle of this platform, and the Go is designed to be perfectly compatible with the -3000 and all the games that released before that. So we had a very serious discussion about this particular subject, but we decided not to add a second analog, and some of the developers are doing quite a nice job translating the second analog functionality to different buttons. We didn’t want to divert their efforts either.”

Although the reasoning behind the decision is sound, that still doesn’t mean it doesn’t suck. I wonder why they consider the to be in mid-cycle? The new cycle could have easily been started with the go.

Oh well. Here’s hoping that whenever this cycle ends, they start the next cycle acknowledging that we have two thumbs.

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