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RIP Xbox Live service for original Xbox 2003-2010

Today will mark the day that fully turned the page from their generation one consoles and passed the torch to the 360 and beyond. On April 15 they will discontinue the service for the original console and it’s games. A move that will effect hundreds of thousands if not millions of people who still play on the first gen console. And yes this will also include original titles that are playable on your 360, sorry Halo 2 fans…you’re screwed.

Ending the service on the original will enable to enhance it’s ’s online experience. Paving the way for Project Natal, hopefully adding more features  and finally getting rid of the annoying 100 friend cap on your friends list (crossing my fingers).

Hit the break to read the full statement released today by ’s Marc Whitten. Feel free to fire off some comments and let me know what you think, because I care.

A Letter from Marc Whitten: Discontinuation of for Original Games

Dear Members,

On April 15 we will discontinue the service for original consoles and games, including v1 games playable on 360 and Originals. I want to start by saying this isn’t a decision we made lightly, but after careful consideration, it is clear this will provide the greatest benefit to the community.

Seven years ago we laid out our vision for the connected console when we launched . We believed then that the power of the Internet to connect people would revolutionize living room entertainment. It started with amazing multiplayer games, and we’ve since seen that bet pay off again and again with the launches of 360, Marketplace, Netflix and powerful social features like Facebook, Twitter and Last.fm. None of this would have been possible without the success of LIVE as a multiplayer gaming network.

There’s no greater example of the power of the community than the “Halo” franchise. “Halo 2” has had an amazing run on LIVE, with a dedicated community more than five years after launch and well into the next generation of consoles. It has fundamentally changed the way we play video games. And while it’s difficult to see that run come to an end, the “Halo” franchise continues to act as the benchmark for multiplayer gaming in this generation, with “Halo 3,” “Halo 3: ODST” and soon “Halo: Reach” on 360.

Your community has grown to 23 million strong. And as we look down the road, we’ll continue to evolve the service with features and experiences that harness the full power of 360. To reach our aspiration, we need to make changes to the service that are incompatible with our original v1 games. We will contact the members directly impacted by this change and if this includes you, I encourage you to check your LIVE messages and associated e-mail account over the coming weeks for more details and opportunities. We view you as a partner in this process.

We’ll share more details soon, but in the meantime I want to assure you that the best is yet to come for . I believe we’ll look back on 2010 as a landmark year in gaming and home entertainment, and I couldn’t be more excited about what we have in store with “Project Natal” and LIVE. The LIVE community is the driving force behind everything we do, and it’s because of the community that ground-breaking experiences on continue to be possible.

See you on LIVE,

Marc Whitten

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