
Today we take for granted the joy and ease of drop-in and drop-out cooperative gameplay. Games like Left 4 Dead use it flawlessly to help players join games with their friends without having to stop everything and restart the game. That wasn’t always the case.
And that’s why in 2002 Microsoft filed for a patent that would solve the co-op problem, creating a way for players to dynamically drop-in and drop-out of games that are already in progress. It would also give them sole rights of the technology to do so. But unfortunately for them Uncle Same sat on it…for seven years. Their application for the patent wasn’t approved until last week.
The overview on the patent application submitted by Microsoft outlined the problem players faced at the time. Using a squad based shooter as an example:
“A squad-based shooter video game allows players to dynamically join and leave the game, while that game is in progress, without the players having to save and restart the game. When a new player joins an in-progress game, a new squad member is allocated to the new player and the screen is split to present a viewing panel for the new player that depicts scenes from the perspective of the new squad member. When an existing player leaves the game, the screen is unsplit to remove the viewing panel for the exiting player and that player’s squad member becomes part of the squad being controlled by the remaining player(s).”
Based on the above description it seems like they are talking about co-op play on a single console, which isn’t so popular anymore. A point made more clearly in the following paragraph as well:
“After the original player starts play, the shooter video game monitors for a join condition indicating that a new player would like to join the game. The join condition may be triggered, for example, when the new player plugs his/her controller into the game console. In response to the join condition, the video game associates another squad character with the new player. Both players now have control of the same squad. The video game also presents a split screen display with two viewing panels. A first panel allows the first player to view the game scenes from one character’s perspective and a second panel allows the new player to view the game scenes from another character’s perspective.”
So it seems that the patent itself isn’t really relevant anymore. Sure there are games that still have single console cooperative play, but the majority of co-op play is now done online. Could this patent also be applied to online or networked gaming as well? And if so, what legal rights does Microsoft have over said technology?
Blah! All of this legal mumbo jumbo is going to make my head explode. What do you guys think? Does Microsoft have something up their sleeve or is this just a legal formality? Read the patent filing for yourself and tell me what you think.