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Team Fortress 2 Archive

Team Fortress 2 patch adds new Highlander mode

Valve released a patch yesterday to their cartoon-inspired shooter Team Fortress 2. Which isn’t anything exciting in itself, but buried in that patch was a new Highlander mode. In Highlander mode each team consists of nine players and each team can only have one of each class. It sounds like fun, a mode where team balancing is all but guaranteed.

Unfortunately there isn’t any mention of mass decapitations, but I’m willing to look passed that. I played a few rounds today and it’s a blast. Definitely worthy of your time.

For a full breakdown of what else was included in the latest patch hit the break.

Read the rest of this entry »

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Valve isn’t done updating Team Fortress 2 just yet

Fans of Team Fortress 2 know how fun the game can be. And they also know how great Valve has been at supporting their favorite game post launch. Like way post launch, it’s been over two years since it hit Steam. Almost every class in the game from the Spy all the way to the Sniper has been updated. I say almost because we are still patiently waiting for the Engineer class update. But if you think Valve will wash their hands of the game after the last character update you are sorely mistaken.

In an interview on the Team Fortress 2 community site Community Fortress, Valve’s Robin Walker was asked how much support they had left in them:

We’ve got multiple updates in the works still, at least one of which will land before the Engineer pack. As always, we haven’t planned too much out beyond that point, because we want to see what feedback we get from the community.

That’s dedication.

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Soldier takes over Team Fortress 2 blog

tf2soldier

Yesterday fans of the popular shooter Team Fortress 2 got a surprise message from their favorite grunt the games official blog. The main message of his rant was to let us all know about the release of some new Team Fortress 2 avatars available for use on Steam. But was he hinting at anything else?

After the post made it’s debut the TF2 forums blew up with speculation. Was he hinting at something? After all there hasn’t been any new class updates since the Sniper and Spy got remixed…is the Soldier’s turn coming next?

Suspiciously he twice mentions hill defense. Are we maybe getting a new game mode? King of the Hill perhaps? Or are we all reading too much into the random rant? It’s all up in the air but the devs over at Valve always seem to hint at their next big TF2 update, only time will tell if that theory holds true this time as well.

Head to the official Team Fortress 2 Blog to read the post and draw your own conclusions.

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New Team Fortress 2 Source SDK released

Valve has released an update to the Team Fortress 2 Source SDK making it easier to create and edit new maps for the popular online game.

Included in the update were the .vmf source files for 10 of the maps: Lumberyard, Ravine, Badlands, Dustbowl, Granary, Gravelpit, 2Fort, Badwater, Goldrush, and Hydro.

Dave Riller of the official Team Fortress 2 blog says:

“For the beginner map makers out there, we hope this gives you an easier entry point by allowing you to alter or edit an existing map, as opposed to being forced to start from scratch. For example, you could start by fine-tuning cover in Goldrush, alter the layout of Granary, or tweak the amount of health and ammo in Gravelpit. Or maybe you just have a ton of ideas on how you think you could improve Hydro or 2Fort. We’d love to see what you come up with.

For the experienced map makers, we hope this gives you a variety of examples of how we design and construct levels, the tools we use to finish the aesthetic/thematic elements, and some specific implementation solutions to performance and networking problems. We also hope that it’ll reduce the amount of confusion around the game logic and entity setup required for the various TF game modes.”

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The update makes it a lot easier to edit maps because you no longer have to start from scratch. Having a template to work with and editing from that should simplify things for first time map editors and help speed up the process for the pros. Hopefully this translates into a steady stream of some great original content for the Team Fortress 2 community to play around with.

The Valve team teased at future releases as well “Our plan is to get more of our TF content source out in the SDK, so look for more maps & model sources in the future.”

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TF2 Sniper update gets archer on your ass

Steam is finally rolling out the update for the Sniper Class in Team Fortress 2. And no you won’t be getting some new high-powered .50 caliber sniper rifle. Instead you’ll get “The Huntsman”, a vicious and I’m sure challenging to use longbow. As in medieval Europe longbow.

Sure popping off headshots with the sniper rifle is fun, but why not step your game up and start picking people off with the bow and arrow!? Those unlucky enough to be near a wall when they are shot will be pinned up against it for all to see. Your corpse will be hanging there like a wonderful piece of TF2 art.

Valve will be releasing further info on new Achievements, maps, and additional unlockable weapons in the next few days. Check back with us.

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$9.99 for The Orange Box = Steam is crazy

 That’s right kiddos. Steam is nice enough to cut you some slack and give your wallet a well needed break. For the ridiculously low price of $9.99 you get Half-Life 2, Half-Life 2 Episode One, Half-Life 2 Episode Two, Team Fortress 2 and Portal.

The deal is only good for this weekend so you better get your ass in gear. $9.99 is a steal for anyone of those games on their own, but for all five games that’s just silly. They have other deals worth taking a look at as well. So head over to Steam  now and save some cash!

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Team Fortress 2 updates released

 Steam has released some new updates for their cartoony and addicting shooter. I have to say I’m a little confused with some of the changes they have made. Here’s one of the changes that got us talking “Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned.” Ouch. You better be %100 sure you no longer want an item before you get rid of it or you’re screwed.

Here’s the full list of changes and fixes from Steam:

Game Changes

  • Reworked the character loadout screens to support future features
  • Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned
  • Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements
  • Added a “player_teleported” game event that is sent when a player is teleported
  • Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch
  • Scouts now drop the flag if they’re carrying it when they start phasing

Fixes

  • Fixed instances where Steam connection problems would cause some unlocked items to be unusable
  • Fixed the custom crosshair menu not clearing itself when “None” is selected for non-English clients
  • Fixed warning about not being able to execute skill1.cfg when starting the dedicated server
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