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Updates Archive

Modern Warfare 2 gets patched

As I mentioned a few days ago in this post Infinity Ward submitted a patch to Microsoft last week that would fix some ridiculously annoying exploits in Modern Warfare 2. Today an update fixing those problems was rolled out. If you haven’t been prompted to download the update yet (I did earlier today) you will in the next few hours or so.

Here are the problems the patch should take care of:

  • Care Package, Emergency Airdrop, and Sentry Gun marker grenades sprint speed normalized.
  • Fix for “infinite care package” exploit.
  • Sentry Guns: Improved placement detection, preventing cases of Sentry Guns inside geometry.
  • Model 1887: Bling using Akimbo and FMJ combination now has same range and damage as non-Bling Model 1887s.
  • Fixes to prevent various XP hacks (including the prevention of negative XP)

It looks like it’ll be safe to play some Modern Warfare 2 again. It’s good to see Infinity Ward does what it can to get these glitches taken care of. Running into players with the Akimbo Model 1887 was never fun. Well at least if you were on the losing end of them anyway.

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Team Fortress 2 patch adds new Highlander mode

Valve released a patch yesterday to their cartoon-inspired shooter Team Fortress 2. Which isn’t anything exciting in itself, but buried in that patch was a new Highlander mode. In Highlander mode each team consists of nine players and each team can only have one of each class. It sounds like fun, a mode where team balancing is all but guaranteed.

Unfortunately there isn’t any mention of mass decapitations, but I’m willing to look passed that. I played a few rounds today and it’s a blast. Definitely worthy of your time.

For a full breakdown of what else was included in the latest patch hit the break.

Read the rest of this entry »

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Valve isn’t done updating Team Fortress 2 just yet

Fans of Team Fortress 2 know how fun the game can be. And they also know how great Valve has been at supporting their favorite game post launch. Like way post launch, it’s been over two years since it hit Steam. Almost every class in the game from the Spy all the way to the Sniper has been updated. I say almost because we are still patiently waiting for the Engineer class update. But if you think Valve will wash their hands of the game after the last character update you are sorely mistaken.

In an interview on the Team Fortress 2 community site Community Fortress, Valve’s Robin Walker was asked how much support they had left in them:

We’ve got multiple updates in the works still, at least one of which will land before the Engineer pack. As always, we haven’t planned too much out beyond that point, because we want to see what feedback we get from the community.

That’s dedication.

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Left 4 Dead update fixes boo-boos

 Valve has released an update on steam to fix some exploits in the new Survival Mode as well as some other goodies.

An update for the Xbox 360 version will come later.

Here’s a list of the updates:

  • Darkened the Lighthouse background movie and increased the contrast with the user interface elements
  • Chapter selection is now available when creating a Survival lobby
  • Single player coop now works correctly after playing Survival online
  • The correct game mode will be set when playing back a demo
  • Changed holdout server spew to be development only
  • Stats are no longer updated while viewing a demo
  • Correctly update the leaderboard based on the player’s personal time, not the team best time
  • Show the player’s best time in the scoreboard
  • Removed Survival exploits from The Terminal, Last Stand, The Crane, The Boathouse and The Warehouse
  • Fixed tanks sometimes not spawning after 15-20 minutes
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    Team Fortress 2 updates released

     Steam has released some new updates for their cartoony and addicting shooter. I have to say I’m a little confused with some of the changes they have made. Here’s one of the changes that got us talking “Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned.” Ouch. You better be %100 sure you no longer want an item before you get rid of it or you’re screwed.

    Here’s the full list of changes and fixes from Steam:

    Game Changes

    • Reworked the character loadout screens to support future features
    • Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned
    • Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements
    • Added a “player_teleported” game event that is sent when a player is teleported
    • Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch
    • Scouts now drop the flag if they’re carrying it when they start phasing

    Fixes

    • Fixed instances where Steam connection problems would cause some unlocked items to be unusable
    • Fixed the custom crosshair menu not clearing itself when “None” is selected for non-English clients
    • Fixed warning about not being able to execute skill1.cfg when starting the dedicated server
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